@article{shiau2023scale, title={Scale development for analyzing the fit of real and virtual world integration: an example of Pok{\'e}mon Go}, author={Shiau, Wen-Lung and Huang, Li-Chun}, journal={Information Technology \& People}, volume={36}, number={2}, pages={500--531}, year={2023}, annote = {\par This article talks about Pok{\'e}mon Go in some detail and has very useful information. \\ \par Definately review this article. }, publisher={Emerald Publishing Limited} } @article{leenaraj2023gamified, title={A gamified mobile application for first-year student orientation to promote library services}, author={Leenaraj, Bhornchanit and Arayaphan, Watsaporn and Intawong, Kannikar and Puritat, Kitti}, journal={Journal of Librarianship and Information Science}, volume={55}, number={1}, pages={137--150}, year={2023}, annote = {\par The article discusses using a mobile game application to orient students in the library. They use a ... \\ \par This article provides some insight into using games in an academic setting. I want to go back a reread this article. \\ \par Add to the review list.}, publisher={SAGE Publications Sage UK: London, England} } @article{khamzina2020impact, title={Impact of Pok{\'e}mon Go on physical activity: a systematic review and meta-analysis}, author={Khamzina, Madina and Parab, Kaustubh V and An, Ruopeng and Bullard, Tiffany and Grigsby-Toussaint, Diana S}, journal={American Journal of Preventive Medicine}, volume={58}, number={2}, pages={270--282}, year={2020}, annote = {\par A review of Pok{\'e}mon Go and how it impacts physical activity. \\ \par This article is really not that great for my work, but it is the first source that I found that links to anything involving this game in research. }, publisher={Elsevier} }