#include #include "Die.h" using namespace std; void RollSome(Die & die, int count); int main() { // pick one of these // This one is for recording the game. //DieDynamic die; //die.Record("Afile.dice"); // This one is for replaying the game DieStatic die("Afile.dice"); // // // RollSome(die, 10); return 0; } void RollSome(Die & die, int count){ for(int i{0}; i < count; ++i) { cout << i << " " << die.Roll() << endl; } return; }