#include "BoardT.h" #include using namespace std; SquareT & BoardT::Set (std::size_t x, std::size_t y){ return board[x][y]; } const SquareT & BoardT::Get (std::size_t x, std::size_t y) const { return board[x][y]; } bool BoardT::ValidCoord(size_t x, size_t y) const { return x < width and y < height; } size_t BoardT::Height() const { return height; } size_t BoardT::Width() const { return width; }