#include #include "ClassA.h" #include "ClassB.h" #include "FriendFunc.h" using namespace std; int main() { A classA; B classB; cout << "A getting at it's own data" << endl; classA.SpillMyData(); cout << endl; cout << "B getting at a's data" << endl; classB.SpillAData(classA); cout << endl; cout << "Getting at A's data from the friend function " << endl; DataFromA(classA); cout << endl; cout << "From Main " << endl; cout << "\tpublic data is : " << classA.pubData << endl; //cout << "\tprotected data is" << classA.protData << endl; //cout << "\tprivate data is" << classA.privData << endl; return 0; }