#include "PlayerT.h" #include #include using namespace std; void PlayerT::Name(std::string newName){ name = newName; } std::string PlayerT::Name() const{ return name; } std::string PlayerT::Class() const { return "Unknown"; } int PlayerT::Level() const{ return level; } void FighterT::LevelUp(){ ++level; } std::string FighterT::Class() const{ cout << " not a " << PlayerT::Class() << " , but "; return "Fighter"; }