#include using namespace std; float Function(int a); int main() { cout << Function(4) << endl; cout << Function(7) << endl; cout << Function(3) << endl; return 0; } float Function(int a) { static int b{0}; b = b+ a ; cout << " a = " << a << " b = " << b << endl; return static_cast(a)/static_cast(b); }